List of levels with completion issues

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The following table lists levels that have problems being fully completed either by design or by accident. On this page, a level is considered fully completed when the following four statements are true:

  • Kills: All monsters that count towards the kills percentage (except those spawned by the Icon of Sin) are dead.[1]
  • Items: All items that contribute to the items percentage are collected.
  • Secrets: All secrets must be registered as visited.[2]
  • The exit can be reached.
  1. This rule is shared with the UV max speedrun category. The final kills percentage shown in the level exit screen may show 100% or even surpass it while monsters are still alive, but all eligible monsters must be dead for a full completion.
  2. If a sector acquires the secret effect after the level is already loaded, it must be registered also. This surpasses 100% when shown in the level exit screen.

Completion category key[edit]

Each level has kills, items and secrets (K, I, S, respectively) categories that may have problems.

There are no significant problems in this category.
N No workaround is known to exist.
D There is a demo-compatible workaround for this problem (such as by using a rocket jump).
ND There is a non-demo-compatible workaround for this problem without the use of cheats (such as by saving and reloading the game).

Cause key[edit]

Some causes are common and are listed here. Uncommon causes may be left blank or not elaborated on, suggesting a visit to the level's page for further information.

CL Disagreements in compatibility level or source port behaviour make it unclear how to play the level correctly.
Closet A monster closet malfunctions and fails to open.
CM There is more than one computer area map in singleplayer.
Co-op The item is in a co-op-only area but appears outside of co-op.
Deleted The secret sector gets deleted after the level has already loaded, but is still required for full completion. This can sometimes be worked around by just being quick.
DM The item is in a deathmatch-only area but appears outside of deathmatch.
Extreme The player can not be reasonably expected to complete the level fully due to overwhelming odds, such as if there is a large amount of cyberdemons and no weapons. TAS may be required.
MX The level forks into separate paths of no return, and some items are mutually exclusive.
OOB The item is placed out of normally playable bounds, e.g. in the void or in an unreachable room.
POL A teleport (such as in a teleporter trap) failed because of a new point-on-line algorithm implemented by the source port. Zandronum is affected and has no way to configure this. ZDoom/GZDoom is affected unless the level is recognised as requiring the original algorithm.
Thin The secret sector is too thin to stand on. To register a secret sector as having been visited, a player must have their center point on top of it. The workaround is often to use the flicker glitch or a squeeze glide.
Trap A teleporter trap malfunctions and fails to teleport something.
Trickle A room with monsters that is difficult for them to leave requires excessive amounts of manipulation from the player moving around the level to herd them towards the room's exit.
Unused A secret sector exists in map data but is not placed anywhere in the level. The game counts it regardless, making for an unreachable secret.
X Something important is exclusive to certain skill levels or modes, such as Commander Keens required to open a secret but not appearing in no monsters mode.
WAD Map K I S Cause Notes
Dante's Gate D Thin
100 Lines MAP05: Convenient System Store N Thin
1994 Tune-up Community Project MAP22: Retour en le Nefarious Chateau N Trap
2002 A Doom Odyssey E3M3: Stronghold of Damnation D Extreme
2002 A Doom Odyssey E4M3: Hell Unleashed N OOB
2002 A Doom Odyssey E4M4: Disreputable Stronghold N Trap
Alien Vendetta MAP25: Demonic Hordes N Co-op
Alien Vendetta MAP28: Whispering Shadows N OOB Boom affected.
Aliens TC E2M3: Med-Labs and Operations N Extreme
Aliens TC E2M4: Med-Labs and Operations N OOB
Ancient Aliens MAP23: Trinary Temple N POL
Ancient Aliens MAP24: Culture Shock N OOB
ASDoom E1M4 D Trickle
ASDoom E1M9 D D MX
Arrival MAP09: The Writhing Altar N OOB
Arrival MAP32: Dad Bod N CL
Chex Quest E1M3: Experimental Lab N N OOB, CM
Community Chest MAP20: Technodrome N X NoMo affected.
Community Chest MAP21: Avenger N Thin
Community Chest MAP31: Mt. Chaos N X NoMo affected.
Community Chest 2 MAP06: The View N CL
Community Chest 2 MAP18: Internal Reaches 3 X NoMo exit affected.
Community Chest 2 MAP20: Enigma N CL Relies on outdated ZDoom behaviour.
Community Chest 2 MAP24: The Mucus Flow N CL, OOB Original has excessive issues from unflagged pass use behaviour.
Community Chest 2 MAP26: Geist Halls N X NoMo affected.
Community Chest 2 MAP28: No Room D OOB
Community Chest 3 MAP07: Simple Complex X NoMo exit affected.
Community Chest 3 MAP12: Black Rain N Trap
Community Chest 3 MAP31: Disarming the Mechanism N OOB
Cyberdreams MAP24: Sorry, 66% Maximum D Extreme
Dark Hell E2M1: Dark Dome Stairs N Thin Old version affected.
Dark Hell E2M6: BEWARE N Thin New version affected.
Dark Hell E2M7: Ankh Cliffs N CM
Dark Hell E2M8: Tower of Demons N N Thin, OOB
DBP37: AUGER;ZENITH MAP10: Photon Geyser N POL
Demonfear MAP27: Hell's Paradigm D Thin Solved via squeeze glide.
Doom E1M6: Central Processing D OOB Old version affected.
Doom E1M8: Phobos Anomaly D Extreme
Doom E4M3: Sever the Wicked N OOB
Doom E4M7: And Hell Followed ND Thin, OOB Two affected sectors, one can be reached via a cyberdemon-assisted rocket jump.
Doom II MAP15: Industrial Zone D Thin
Doom II MAP27: Monster Condo D OOB
Doom the Way id Did E3M4: Torture Chambers D Closet ITYTD/HNTR affected.
Eternal Doom MAP03: Inter-Base N OOB
Eternal Doom MAP05: Time Gate N MX
Eternal Doom MAP10: Crimson Tide N OOB
Eternal Doom MAP12: Darkdome N OOB
Harmony MAP05: The Hospital N OOB Original version affected.
Harmony MAP08: Airstrip One D OOB
Hell Revealed MAP23: Ascending to the Stars N CM
Hell Revealed MAP26: Afterlife N OOB
Hell Revealed MAP32: Mostly Harmful D OOB
Hell Revealed II MAP12: Anti Static N Trap
Icarus: Alien Vanguard MAP13: Asylum N Thin
Icarus: Alien Vanguard MAP15: Waste Disposal D OOB
Icarus: Alien Vanguard MAP29: Brutality N OOB
Italo-Doom MAP07: Central Processing N OOB
Legacy of Rust MAP03: Spirit Drains N Trap Old version affected.
Legacy of Rust MAP07: Forfeited Salvation D Extreme
Master Levels for Doom II MAP07: Bloodsea Keep N X NoMo/ITYTD/HNTR affected.
Master Levels for Doom II MAP07: Mephisto's Maosoleum D OOB
Master Levels for Doom II MAP07: Nessus ND Thin
Master Levels for Doom II MAP25: Black Tower D Trickle
Memento Mori MAP11: Halls of Insanity N Co-op
Memento Mori MAP15: Karmacoma D OOB
Memento Mori MAP17: House of Thorn N Thin
Memento Mori MAP18: A Dead Man's Town N Closet
Memento Mori MAP20: Mountain Depot D D OOB
Memento Mori MAP27: Fort Hades N DM
Memento Mori II MAP01: Outpost N DM
Memento Mori II MAP03: ...And Hell Beneath N DM
Memento Mori II MAP11: Sewer Shutdown N DM
Memento Mori II MAP14: A Question of Time N DM
Memento Mori II MAP16: The Nephilim N DM
Memento Mori II MAP18: Regulate N DM
Memento Mori II MAP22: R.R.F. Refinary N DM
Memento Mori II MAP23: No Way Out N DM
Memento Mori II MAP26: Base Exposure N Unused
Memento Mori II MAP27: The Silos N N Thin, OOB
Memento Mori II MAP28: Corporate Hell N DM
Memento Mori II MAP30: It N Co-op
Memento Mori II MAP31: DejaVu N Trap
Memento Mori II MAP32: Dances with Demons N Trap
Memento Mori II MAP01: Secret Operation 1 N Trap
NoYe MAP03: A Snaking Suspicion N
Perdition's Gate MAP03: UAC Executive Areas, Recreation Area/Yard D Thin
Perdition's Gate MAP12: Entryway to the Worlds of the Ancients N Thin
Perdition's Gate MAP27: Hell's Masterpiece N Thin
Perdition's Gate MAP29: The Bomb Facility D OOB
Perdition's Gate MAP31: World of Wonders: The Planet of Living Rock D OOB
Plutonia 2 MAP03: Skull Island D OOB
Plutonia 2 MAP06: Collider Complex D OOB
Plutonia 2 MAP11: Arch-Violence D Extreme
Plutonia 2 MAP20: Lurking Fear N Trap
Plutonia 2 MAP27: Red Hot N Trap
Plutonia 2 MAP32: Go 4 It N Trap
Requiem MAP03: Poison Processing N Trap UV/NM co-op affected.
Requiem MAP04: Fireworks N DM
Requiem MAP06: nataS ot etubirT N DM
Requiem MAP08: The Reactor N DM
Requiem MAP09: Deep Down Below N DM
Requiem MAP12: Militant Reprisal N N OOB
Requiem MAP21: Den of the Skull D D N Thin
Requiem MAP23: Hatred D N OOB
Requiem MAP29: Downer D Deleted
Revolution! MAP01: Carnivorous Cargo N Thin
Revolution! MAP05: R 'n R N Unused
Revolution! MAP20: X Marx the Spot N Unused
Sacrament MAP08: Zone X N N CL
Sacrament MAP04: Phobia D D MX
Sacrament MAP10: Wood Prison N N N CL, OOB
Scythe MAP27: Terror D OOB
Scythe MAP28: Run From It D Extreme 100% kills is technically possible while sliding dead towards the exit.
Sunlust MAP04: Sol D OOB
Sunlust MAP27: Emerald Spire D OOB
The Apocalypse Project E1M4 D OOB Requires items brought from a previous map.
The Apocalypse Project E1M6 D CM
The Plutonia Experiment MAP11: Hunted D Extreme
The Plutonia Experiment MAP26: Bunker D Thin
The Plutonia Experiment MAP27: Anti-Christ D OOB
TNT: Evilution MAP15: Dead Zone D OOB
TNT: Evilution MAP31: Pharaoh X The original release is broken in single-player but has workarounds.
Ultimate Doom In Name Only E4M8: Unto the Cruel N MX