Literal Spiral

From DoomWiki.org

Literal Spiral
Starting viewStarting view
Author Worm318
Port Vanilla Doom
IWAD Doom II
Year 2019
Link Doomshack
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Literal Spiral is a single-level joke WAD compatible with vanilla Doom II. It was designed and released in October 2019 by Worm318, as a parody of a topic on the Doomworld forums. In that topic, the original poster regarded the design of the levels of Doom II created by Sandy Petersen and SIGIL (by John Romero), amongst others, as spiraling and confusing, in their words.

Walkthrough[edit]

Map of Literal Spiral

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

  • This map consists of a single sector, and it had its REJECT lump built by ZenNode. As a result of these peculiar circumstances, all zombiemen are totally blind and, hence, inoffensive. Changing the single byte of its REJECT lump (offset 0xaf1e, in the case of this PWAD) from 0x01 to 0xfe (the value actually added by RMB, with the -perfect parameter, in this map) fixes it. This fix seems to be also applicable to any single-sector map whose REJECT lump was built by ZenNode.
  • The exit switch uses the exit linedef type 51, secret exit. Therefore, completing this map will simply restart it whilst keeping the inventory.

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:30.69 Shepardus 2021-04-09 ls01m030.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.

Statistics[edit]

Map data[edit]

Things 48
Vertices 633*
Linedefs 595
Sidedefs 595
Sectors 1
* The vertex count without the effect of node building is 595.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]