Logo

From DoomWiki.org

Doom title screen, showing the Doom logo
The Doom II variant of the logo is prominent on its title screen.

The Doom logo is a famous logo used throughout the Doom franchise.

A high resolution version of the logo can be found on various pages hosted by John Romero, such as here.

Classic version[edit]

In the original Doom games, the logo spells out the word "Doom" in capitals. The upper part of the logo is blue, with mechanic parts, and the lower part is yellow. It was illustrated by Adrian Carmack. The logo was used in Doom, Doom II, The Lost Episodes of Doom, The Ultimate Doom, Master Levels for Doom II, Final Doom, Doom RPG, the Doom novels, and the Doom comic. In Doom 64, the logo was given a more three-dimensional effect.

The Roman numeral "II" for the Doom II version of the logo was created by Rogue Entertainment artist and 3D modeller Steven Maines. Kevin Cloud was unsatisfied with the earlier flat metallic "II" created for marketing purposes by GT Interactive Software and was aware that Maines possessed a copy of 3DStudio r3 and was skilled with using it, as this tool was being used to create enemies and objects for Cygnus Studios' upcoming projects. Cloud personally asked Maines to try creating a better-looking "II" for the logo and ended up using the result.[1]

Doom 3 version[edit]

In Doom 3, Doom 3: Resurrection of Evil, Doom, The Boardgame, and Doom 3: Worlds on Fire, the logo is modified from the original, but still bears a strong resemblance to the outline and coloring of the original logo.

Doom movie version[edit]

In the Doom movie, the logo is colored black from top to bottom.

Doom 4 versions[edit]

A variation of the Doom logo was previously found on the id Software website in 2010, which was initially speculated and later confirmed as being the logo for the then-ongoing Doom 4 project. It has form similar to the classic logo, but the letters appear to be made out of rock, with lighter colored rock on top and darker rock on the bottom. A fire effect has also been added to the background, making it appear similar to cooling magma. This version of the logo was modelled by Kenneth Scott.

As of 2014, Bethesda began release of various promotional materials related to the game they were by then simply calling "Doom," which featured a flat-shaded (variously white or black) version of the logo without any three dimensional perspective applied. Three variants of this can be seen in the gallery below.

Doom Eternal[edit]

Doom Eternal iterates on the Doom (2016) logo, adding a damp, moldy texture to the top of the lettering, and adding the word "Eternal" beneath in a stylized plate somewhat resembling the profile of Night Sentinel architecture and weaponry.

Logo versions gallery[edit]

References[edit]

  1. Romero, John (25 August 2021). "The Doom Wiki wins this one, as it should! Kevin Cloud walked over to Cygnus Studios one day to talk to our friend Steve Maines (worked at Softdisk years earlier, too). He saw Steve used 3DStudio r3 and asked if he could make a II for the cover. Steve whipped it up in no time." Twitter. Retrieved 13 January 2022.