|The path to the main building|
Long Days is a single-level PWAD for Doom II meant for limit removing source ports. It was designed by Alexander S. (Eternal) and uses the music track "Long Days" by NoMeansNo. This expansive slaughter map is the last stand-alone map done in such style by Eternal.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Other points of interest
There are no official secrets on this map.
Areas / screenshots
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV -fast||06:17||Brian Nesser (Anima Zero)||2009-07-07||longdaysf617.zip|
The data was last verified in its entirety on August 28, 2022.
This level contains five spawn points:
- facing east. (thing 4)
- facing south. (thing 10408)
- facing north. (thing 10413)
- facing south-east. (thing 10418)
- facing north-east. (thing 10421)