This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Lullaby is a PK3 for Doom II using the GZDoom source port that was released on February 15, 2021. It was designed by Daniel Alexander (Danlex) and uses the music track "Gluestar" by Darkwave0000. The main map is surrounded by a title map (featuring "Dream a Dream" from Alundra) and an epilogue/credits level (with "Day of Mourning" by Stewboy). It received a Cacoward in 2021.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northwest part of the main area with star-shaped platforms and fireballs spewing from the walls, find a skull switch at the southwest wall and shoot it, then return to the previous area with the pits. A corridor is open to the east, which leads to the red keycard. (sector 6244)
- At the southwest steps on the main area, head up those steps and head east to the fence. Look northeast and shoot the switch, then enter the corridor which opens behind you. Take the teleporter to appear where the switch was, where you can get the yellow keycard. (sector 9537)
- At the east side with the bookshelves, open the west closet and find the bookshelf that is upside down. Lower it and follow the path to the blue keycard. (sector 10214)
On v1.1, a teleport destination (Thing 4563) is flagged only on Hurt me plenty and higher, but some monsters that are related to this teleport destination are flagged on all skill settings. There is also the same issue with a second teleport destination (Thing 4274) which is flagged on UV and higher. So on this version, three arch-viles and three revenants cannot teleport to the final arena on skills lower than UV.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 10, 2021.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
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