MAP01: (Redacted) (200 Line Massacre: The Slaughtering)

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200 Line Massacre maps
Ep. I: Desolation
Ep. II: Infiltration

12 13 14 15 16 17 18 19 20

Ep. III: Crucifusion

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

Bonus maps

33 34 35 36

The title given to this article is incorrect due to technical limitations. The correct title is MAP01: [Redacted] (200 Line Massacre: The Slaughtering).
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: [Redacted] is the first map of 200 Line Massacre: The Slaughtering. It was designed by Andrik Powell (Arsinikk) and uses the music track "Ionian Isolation" by Tristan Clark. The par time defined in the DEHACKED lump is 15 seconds.

Walkthrough[edit]

Map of [Redacted]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main room, walk up to the east fence to get the secret. Head into the middle, shoot the eye to the north, and an invulnerability appears to the south. (sector 38)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.49 RiviTheWarlock 2022-12-26 200lms01-013.zip Cross-listed from Pacifist
NM speed
UV max 0:41.51 Zoomi 2023-10-24 200lmuv.zip
NM 100S
UV -fast 0:41.40 Zoomi 2023-10-24 200lmuvf.zip
UV -respawn
UV Tyson
UV pacifist 0:13.49 RiviTheWarlock 2022-12-26 200lms01-013.zip

The data was last verified in its entirety on March 12, 2025.

Statistics[edit]

Map data[edit]

Things 112
Vertices 228*
Linedefs 200
Sidedefs 330
Sectors 50
* The vertex count without the effect of node building is 160.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]