MAP01: A Fool's Paradise (Epic)

From DoomWiki.org

Epic maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: A Fool's Paradise is the first map of Epic. It was designed by Alexander S. (Eternal) and uses the music track " ".

Walkthrough[edit]

Map of A Fool's Paradise
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the grass yard at the north end of the map, near the western door, press on the beam to the right near the pool of blood, which reveals a switch in the other beam. Quickly flip the switch and run south to get a box of ammo and shotgun shells. (sector 145)
  2. In the room past the aforementioned door, approaching the switch reveals two enemies to the sides. Open the wall in the north alcove to find a rocket launcher and some rockets. (sector 175)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 147)
  3. facing east. (thing 148)
  4. facing north. (thing 149)

Statistics[edit]

Map data[edit]

Things 187
Vertices 2331*
Linedefs 2247
Sidedefs 3545
Sectors 280
* The vertex count without the effect of node building is 1863.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]