MAP01: A Short Ascent (3x3: Take Two)

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3x3: Take Two maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: A Short Ascent is the first map of 3x3: Take Two. It was designed by PeceMan and uses an unknown music track by zsírosbödönm. The par time defined in MAPINFO is 30 seconds.

Walkthrough[edit]

Map of A Short Ascent
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the blue doors in the middle of the map and open the east wall to get a box of ammo, a chaingun, and a stimpack, medikit, or nothing else depending on your skill level. (sector 101)
  2. At the east side, get the megasphere to open three alcoves. Enter the northernmost one and open the back wall to get a box of ammo, a chaingun, and a stimpack, medikit, or nothing else depending on your skill level. (sector 103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:26.49 Luleta 2022-05-03 3x3tt01m226.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

Statistics[edit]

Map data[edit]

Things 431
Vertices 1023*
Linedefs 961
Sidedefs 1551
Sectors 166
* The vertex count without the effect of node building is 852.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]