MAP01: Administration (Vile Flesh)

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Vile Flesh maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Administration is the first map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of Administration
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the large room just before the room with the yellow key, take the lift up, then jump down to the lone crate below. Open the silver wall near the crate to find a green armor. (sector 187)
  2. In the big hallway with the yellow door, press on the orange wall on the west wall to reveal a switch. Flipping it opens a wall at the northeast end of the hall. Quickly run over there to collect a backpack. (sector 221)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.83 Boris Klimeš (dew) 2011-05-11 vf01p022.zip Cross-listed from Pacifist
NM speed
UV max 0:54.37 j4rio 2013-06-10 vf01-054.zip
NM 100S 0:55.43 DidierTranber 2023-07-06 vf01ns055.zip
UV -fast 1:23.20 Tomas Kollar (DeDo) 2005-02-26 vf01f123.zip
UV -respawn
UV Tyson 1:36.17 j4rio 2019-07-28 vf01t136.zip
UV pacifist 0:22.83 Boris Klimeš (dew) 2011-05-11 vf01p022.zip
NoMo 100S 1:26.34 Gwyn Williams 2003-05-10 vile_nomo.zip
Stroller 0:43.46 DreamTimes 2023-02-28 vf01str043.zip

The data was last verified in its entirety on July 10, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 92)
  2. facing south. (thing 93)
  3. facing west. (thing 94)
  4. facing north-west. (thing 95)

Statistics[edit]

Map data[edit]

Things 125
Vertices 1073*
Linedefs 1151
Sidedefs 1707
Sectors 235
* The vertex count without the effect of node building is 940.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]