MAP01: Alacima (Oceanside)


Oceanside maps

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Alacima is the first map of Oceanside. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "".


Map of Alacima
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting room, open the shelf where the health bonus is to get boxes of ammo and a chaingun. (sector 809)
  2. On the second floor, enter the bathroom past the red doors and use the wall above the toilet. Take the teleporter to access a secret place with a BFG9000, health bonuses, and armor bonuses. (sector 614)
  3. After you use the switch that opens the exit gate, head all the way east, then north and take the alternate exit road with the soul sphere. (sector 327)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:03.20 MrHellstorm17 2023-07-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:50.46 NoisyVelvet 2021-09-06

The data was last verified in its entirety on July 24, 2023.


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 752)
  2. facing west. (thing 753)
  3. facing south. (thing 758)
  4. facing north. (thing 759)
  5. facing north. (thing 760)
  6. facing south. (thing 761)
  7. facing south. (thing 764)
  8. facing north. (thing 765)


Map data[edit]

Things 766
Vertices 5680*
Linedefs 5474
Sidedefs 9531
Sectors 895
* The vertex count without the effect of node building is 4345.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]