MAP01: Ammunition Bunker (Doom Resurrection)

From DoomWiki.org

Doom Resurrection maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Ammunition Bunker is the first map of Doom Resurrection. It was designed by Tommie Quick (Fatal).

Walkthrough[edit]

Map of Ammunition Bunker
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting hallway, head to the east side and open the damaged wall to find health bonuses. (sector 34)
  2. This sector is the thin wall where the health bonuses in Secret #1 are, however, it is impossible to trigger this secret sector. (sector 35)
  3. Once the explosions in the first hall are over, the inner rooms will be open. Enter the first room and use the computer there, then head back into the hall and drop down to the field below to get a rocket launcher and rockets. (sector 63)
  4. This sector is the lift leading back up to the starting hall from Secret #3. (sector 145)
  5. Enter the underground base in the middle of the map and flip the switch for the lift down. After exiting the lift, go west and open the first southern door you will see. Enter the room and open the west wall to get a backpack. (sector 194)

Bugs[edit]

Only 80% secrets is possible on this map (see Secret #2).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 270)
  2. facing east. (thing 271)
  3. facing south. (thing 272)
  4. facing south. (thing 273)
  5. facing west. (thing 274)
  6. facing north-east. (thing 275)
  7. facing north. (thing 276)
  8. facing east. (thing 277)

Statistics[edit]

Map data[edit]

Things 366
Vertices 1809*
Linedefs 1957
Sidedefs 3078
Sectors 398
* The vertex count without the effect of node building is 1539.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]