MAP01: Apartments (Hellbound)

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Hellbound maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Apartments is the first map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "Opening to Hell," originally composed by Robert Prince for Doom II.

Walkthrough[edit]

Map of Apartments
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the terminal northwest of your starting point to open the bookshelf in the room. Behind it is an ammo clip and shotgun shells. (sector 57)
  2. When the room with the fire walls expands, go left to the switch and open the wall with the light on it to find a green armor. (sector 197)
  3. The switch in the blue-floored hallway opens the way to the red key as well as several other doors in the hallway. There is a hidden switch in the bookshelf next to this switch. Flip it, then run to the west end of the hall and through the door here. Enter the closet to get the rocket launcher. (sector 284)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:14.91 Aleksey Kamenev (4shockblast) 2015-04-01 hb01-114.zip
NM speed
UV max 3:17.23 Veinen 2014-08-22 hb01-317.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:47.94 Kyle McAwesome 2022-07-07 hb01o047.zip

The data was last verified in its entirety on August 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 230)
  3. facing south-east. (thing 231)
  4. facing south-west. (thing 232)
  5. facing north. (thing 233)
  6. facing north-east. (thing 234)

Statistics[edit]

Map data[edit]

Things 317
Vertices 3611*
Linedefs 3776
Sidedefs 5941
Sectors 666
* The vertex count without the effect of node building is 2979.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]