MAP01: Arctic (End Game)
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End Game maps |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: Arctic is the first map of End Game. It was designed by Jan Van der Veken with additional areas added by Anthony Soto.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door at the start and go north to the bars. Open the east wall and take the lift to a shotgun and a green armor. (sector 81)
- North from the blue key, jump through the window to the north and the door will open. In this hall, head to the northeast door to find a megaarmor. (sector 194)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:07.80 | Kyle McAwesome | 2022-04-19 | end1p007.zip | Cross-listed from Pacifist |
NM speed | 1:39.63 | Doug Merrill (Opulent) | 2016-08-31 | end1n139.zip | |
UV max | 1:24.03 | Kyle McAwesome | 2012-01-01 | end1-124.zip | |
NM 100S | |||||
UV -fast | 1:43.86 | Doug Merrill (Opulent) | 2016-08-30 | end1f143.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:07.80 | Kyle McAwesome | 2022-04-19 | end1p007.zip |
The data was last verified in its entirety on May 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 13)
- facing east. (thing 14)
- facing west. (thing 15)
- facing east. (thing 16)
Statistics[edit]
Map data[edit]
Things | 136 |
Vertices | 1135* |
Linedefs | 1172 |
Sidedefs | 1666 |
Sectors | 224 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
The level is based on an early draft of E1M2: Mars Space Port (The Classic Episode, Part 2) started by Jan Van der Veken in 2003. Anthony and Jan then worked in parallel on their own versions. Jan's classic11.wad released in July 2003 has a completely different southern half to the map. It also doesn't contain the plasma gun present in Anthony's End Game version.