MAP01: Arrival (Abscission)

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Abscission maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Arrival is the first map of Abscission. It was designed by Snaxalotl, who also composed the map's music track, which shares the title.

Walkthrough[edit]

Map of Arrival
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Using iddt, you can see there is a whole other map outside the play area; however, it is completely empty and you will need to use noclip to reach it.

Secrets[edit]

  1. After getting the shotgun, head to the west compartment. Turn around and press the button on the ceiling on the other side of the door. This opens an alcove nearby with a rocket launcher. (sector 328)
  2. Climb the steps in the south room and look north towards the southwest ceiling block. Shoot it and an alcove to the southeast with a green armor. (sector 330)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:07.34 paymentplan 2025-01-24 ab01p734.zip Cross-listed from Pacifist
NM speed
UV max 0:31.06 Andrea Rovenski 2024-08-27 ab01-31.zip
NM 100S 0:22.97 Andrea Rovenski 2025-10-07 ab01s22.zip
UV -fast
UV -respawn
UV Tyson 0:39.51 Andrea Rovenski 2025-10-07 ab01t39.zip
UV pacifist 0:07.34 paymentplan 2025-01-24 ab01p734.zip
Stroller 0:11.37 Bredd 2025-07-13 ab01str1137.zip

The data was last verified in its entirety on October 31, 2025.

Statistics[edit]

Map data[edit]

Things 58
Vertices 1526*
Linedefs 1680
Sidedefs 2479
Sectors 337
* The vertex count without the effect of node building is 1345.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]