MAP01: Arrival (Abscission)
From DoomWiki.org
| Abscission maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Arrival is the first map of Abscission. It was designed by Snaxalotl, who also composed the map's music track, which shares the title.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Using iddt, you can see there is a whole other map outside the play area; however, it is completely empty and you will need to use noclip to reach it.
Secrets[edit]
- After getting the shotgun, head to the west compartment. Turn around and press the button on the ceiling on the other side of the door. This opens an alcove nearby with a rocket launcher. (sector 328)
- Climb the steps in the south room and look north towards the southwest ceiling block. Shoot it and an alcove to the southeast with a green armor. (sector 330)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:07.34 | paymentplan | 2025-01-24 | ab01p734.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 0:31.06 | Andrea Rovenski | 2024-08-27 | ab01-31.zip | |
| NM 100S | 0:22.97 | Andrea Rovenski | 2025-10-07 | ab01s22.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | 0:39.51 | Andrea Rovenski | 2025-10-07 | ab01t39.zip | |
| UV pacifist | 0:07.34 | paymentplan | 2025-01-24 | ab01p734.zip | |
| Stroller | 0:11.37 | Bredd | 2025-07-13 | ab01str1137.zip |
The data was last verified in its entirety on October 31, 2025.
Statistics[edit]
Map data[edit]
| Things | 58 |
| Vertices | 1526* |
| Linedefs | 1680 |
| Sidedefs | 2479 |
| Sectors | 337 |
Things[edit]
This level contains the following numbers of things per skill level:
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