MAP01: Arrival (Into Sandy's Cities)
From DoomWiki.org
Into Sandy's Cities maps 01-11 |
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(01 - 11) |
MAP01: Arrival is the first map of Into Sandy's Cities. It was designed by GermanPeter.
Contents
Walkthrough[edit]
Essentials[edit]
You start in a small outdoor area. Pick up a couple of items here, then enter the building. There are some zombiemen in this small room. When you start firing, some more will enter from the right hallway. There is nothing you need to do to the left, except there are a couple of zombiemen and imps. There is also a nook in the back of this room with a shotgun and a switch (see secret #1).
The right hallway leads to another imp, use your new shotgun to kill it. At the end of the hallway, there is a large room with a pit in the middle, with the exit door across, and some imps. If you take the pit toward the left, there is a bunch of armor bonuses and a box of shells. To the right is a room with imps, where you can jump across to get a plasma rifle (which is secret #2, but it's not very secret). When you are done, pull the switch in the nook at the back to raise a bridge to the exit door. If you take the plasma rifle path after raising the bridge, you can get back by using a secret door behind the plasma rifle. The door is the part of the wall with lights on the bottom. Pull the exit switch and leave the level.
Other points of interest[edit]
Secrets[edit]
- Press the switch in the small room with the shotgun, leave, then head east to an alcove containing a chainsaw. (sector 31)
- At the east side, climb the crates and jump west to get a plasma gun. (sector 49)
- In the west room, lower the south lift, open the west wall, and flip the switch to reveal a green armor on the west wall. (sector 61)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 24, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-east. (thing 62)
- facing north. (thing 63)
- facing west. (thing 64)
- facing east. (thing 65)
- facing south-west. (thing 66)
Statistics[edit]
Map data[edit]
Things | 77 |
Vertices | 289* |
Linedefs | 326 |
Sidedefs | 489 |
Sectors | 81 |
Things[edit]
This level contains the following numbers of things per skill level:
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