MAP01: At the Entrance (Struggle)


Struggle maps
Episode 1 - The Catastrophe Begins
Episode 2 - Two Gateways to Inferno

12 13 14 15 31 32 16 17 18 19 20

Episode 3 - Antaresian Legacy

21 22 23 24 25 26 27 28 29 30 33

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: At the Entrance is the first map of Struggle. It was designed by Seongbae Park (antares031) and uses the music track "". The par time defined in MAPINFO is 5:00.


Map of At the Entrance
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When the first hallway you enter lowers, go between the burning barrels at the east side and use the wall for a lift. Ride it up to reach a green armor, stimpacks, and 9mm bullets. (sector 51)
  2. Open the blue door, then open the door to the left of the blue door and head north. A wall ahead of you will open with a revenant in it. Press on the east wall in this compartment to reach a lift going outside to a grenade launcher, grenades, a green armor, and stimpacks. (sector 243)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:23.03 sapphics 2021-08-26
NM 100S
UV -fast 2:42.40 Bdubzzz 2022-07-27
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 2, 2022.


Map data[edit]

Things 366
Vertices 2476*
Linedefs 2477
Sidedefs 3875
Sectors 334
* The vertex count without the effect of node building is 2025.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]