MAP01: Barracks (STRAIN)

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STRAIN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Barracks is the first map of STRAIN. It was designed by Bill McClendon and uses the music track "TechnoDoom" by Mark Klem.

Walkthrough[edit]

Map of Barracks
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

From the start, proceed through the door, up the stairs, and into the computer room. To the player's right is a switch that opens an alcove marked with yellow and black stripes down the hall toward the northwest. Inside the alcove, another switch will open an area across the courtyard to the east. A third switch inside this area grants access to a path directly on the player's left, which leads to the red key. Once the red key is obtained, the player can exit the immediate area to find another corridor revealed. Follow this corridor to a door, climb the stairs on the left, and then turn left at the exit signs. Open the red door and flip the switch inside.

Other points of interest[edit]

A room at the west end of the map contains a computer area map, many armor and health bonuses, and several ammo pickups.

Secrets[edit]

  1. Open the door at the start and head north into the computer room. Shoot the television on the left terminal, then head all the way to the northwest end of the hall. There will be an opening here with a soul sphere, backpack, or berserk pack depending on your skill level. This area counts as two secrets. (sector 123)
  2. See Secret #1. (sector 124)
  3. In the brown-floored hall at the north end of the map, go all the way southwest to a door, then use the wall to the west of that door. Flip the switch here, then go back across the hall to the switch with the lift. To the south, you can get a green armor. (sector 165)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.57 Nikolay Kamnev (Heretic) 2007-08-24 st01-026.zip
NM speed
UV max 1:12.23 Andrea Rovenski (Cyberdemon531) 2022-03-18 strain01max112.zip
NM 100S
UV -fast 1:37.57 Andrea Rovenski (Cyberdemon531) 2022-03-18 strain01f137.zip
UV -respawn 1:13.34 Andrea Rovenski (Cyberdemon531) 2022-03-18 strain01r113.zip
UV Tyson 1:15.66 Andrea Rovenski (Cyberdemon531) 2022-03-28 strain01t115.zip
UV pacifist
Stroller 1:18.63 Graham Burgess (Grazza) 2005-01-22 strlpack.zip

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south-west. (thing 247)
  2. facing north-west. (thing 248)
  3. facing east. (thing 249)
  4. facing north. (thing 250)
  5. facing east. (thing 251)
  6. facing east. (thing 252)
  7. facing south-east. (thing 253)
  8. facing south-east. (thing 254)
  9. facing west. (thing 255)
  10. facing east. (thing 256)

Statistics[edit]

Map data[edit]

Things 260
Vertices 818*
Linedefs 929
Sidedefs 1279
Sectors 194
* The vertex count without the effect of node building is 725.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]