MAP01: Bitter-Sweet (1994 Tune-up Community Project)

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1994 Tune-up CP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Bitter-Sweet is the first map of 1994 Tune-up Community Project. It was designed by Mr. Freeze and Walker Wright (Pavera), and uses the music track that plays on E3M1 of bestmus.wad.

Walkthrough[edit]

Map of Bitter-Sweet
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once you use the teleporter in the room containing an armor, head back to the western hallway to find that its north part is now open. Follow this hall to the north end and press the switch here to open up an area containing shotgun shells and a soul sphere. (sector 151)
  2. At the rocky section at the eastern part of the map, slowly go east, then north, until you reach the first steep drop. Instead of going further north, look to your right (east) to find a chainsaw and a teleporter back to the starting area. (sector 222)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:25.94 mhrz 2022-07-01 9401-025.zip
NM speed
UV max 0:58.11 j4rio 2013-11-08 9401-058.zip
NM 100S
UV -fast 01:33 Justin Baliao (tinotormed) 2013-02-04 9401f133.zip
UV -respawn
UV Tyson
UV pacifist 0:42.54 GrumpyCat 2013-08-03 9401p042.zip
NoMo 0:17.89 Ilya Lazarev (joe-ilya) 2013-12-01 9401o017.zip

The data was last verified in its entirety on July 31, 2022.

Statistics[edit]

Map data[edit]

Things 56
Vertices 1110*
Linedefs 1138
Sidedefs 1829
Sectors 223
* The vertex count without the effect of node building is 938.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]