MAP01: Breach (Baculus)

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Baculus maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Breach is the first map of Baculus. It was designed by Glen Christie (Crunchynut44), who also composed the level's music track, "RUN!".

Walkthrough[edit]

Map of Breach
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the west side, a lift will lower to the west. Run to it and ride up, then face east and shoot at the green monitor in the distance. This opens the wall behind you. Take the lift down to get health bonuses, shotgun shells, and a shotgun. (sector 7)
  2. In the central valley, find a switch at the northwest end and use it to open the red key room. Go behind the switch block and press the switch there, then go back to the halls and head east and south, taking a smaller passage east and south to a lift. This will let you get the soul sphere. (sector 20)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 19, 2023.

Statistics[edit]

Map data[edit]

Things 203
Vertices 1153*
Linedefs 1161
Sidedefs 1807
Sectors 231
* The vertex count without the effect of node building is 944.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]