MAP01: Cage (Herian)

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Herian maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Cage is the first map of Herian. It was designed by Ian Wilson.

Walkthrough[edit]

Map of Cage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the waterway, get to the easternmost end and use the crescent switch at the inner curve. This lowers a bar in the area that had the teleporter to the waterway. Return there to get a green armor and a medikit. (sector 72)
  2. When you reach the waterway, head to the first set of rocks and find the crescent switch at the north end. This lowers a bar in the area that had the teleporter to the waterway. Return there to get a backpack and a box of shotgun shells. (sector 73)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:41.43 Revved 2014-12-27 he01-141.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on September 4, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 20)
  2. facing north-east. (thing 21)
  3. facing south-west. (thing 22)
  4. facing north. (thing 23)

Statistics[edit]

Map data[edit]

Things 175
Vertices 448*
Linedefs 430
Sidedefs 623
Sectors 88
* The vertex count without the effect of node building is 348.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]