MAP01: Case Closed (Pursuit)

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Pursuit maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Case Closed is the first map of Pursuit, a deathmatch megawad. It was designed by Ty Halderman.

Analysis[edit]

Spawn pointsUnmarked
Map of Case Closed

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 3)
  2. facing north. (thing 4)
  3. facing north. (thing 5)
  4. facing north. (thing 6)
  5. facing north. (thing 7)
  6. facing south. (thing 8)
  7. facing west. (thing 9)
  8. facing south. (thing 10)
  9. facing east. (thing 14)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 89
Vertices 345*
Linedefs 378
Sidedefs 549
Sectors 78
* The vertex count without the effect of node building is 310.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 9
Super shotgun 4 2 3
Chaingun 1
Rocket launcher 3 1 1
Plasma gun 0 2 2
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 1 0
4 shotgun shells 0 7 0
Box of shotgun shells 0 2 0
Box of rockets 0 2 0
Energy cell pack 0 3 0
Health & Armor 1-2 3 4-5
Medikit 0 7 0
Megaarmor 0 1 0
Items 1-2 3 4-5
Armor bonus 0 11 0
Health bonus 0 13 0
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 2

See also[edit]

External links[edit]