MAP01: Castle Entryway (Scythe 2)

From DoomWiki.org

Scythe 2 maps
Gothic episode
Egypt episode

06 07 08 09 10

Industry episode

11 12 13 14 15

Waste episode

16 17 18 19 20

Earth jungle episode

21 22 23 24 25

Gothic hell episode

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Castle Entryway is the first map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Temple of Love" by The Sisters of Mercy. It is the first map of the first episode, the gothic episode.

Walkthrough[edit]

Map of Castle Entryway
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, follow the hallway to the end and flip the right switch to open the door to your right. From the top of the stairs, make a running jump to the platform with the flowing lava to find the yellow key hidden in a corner. Drop down and move past the bridge above you to find the yellow and blue doors. Enter the yellow door and make your way through the hallway until you find yourself in a large room with a switch up some stairs. Flip it and turn around to find the bars protecting the passageway to your right have raised. Go through it and turn left at the end to pick up the blue key. Drop down again, move towards the yellow and blue doors area then open the blue door and enter the portal to exit.

Secrets[edit]

  1. Open the wall to the right of your starting point (south) that does not have a ridge to open a secret room with a zombieman guarding six armor bonuses and a chainsaw. (sector 61)
  2. In the same hall as Secret #1, go to the end of it (southeast of the starting point) and shoot the lit satyr switch to open the passage. Follow that passage to get the shotgun at the end of it. (sector 62)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.46 Boris Klimeš (dew) 2009-08-14 s201-022.zip
NM speed 0:24.51 Andromeda 2020-10-18 s201n024.zip
UV max 1:08.26 mhrz 2021-02-04 s201-108.zip Recorded with pain palette disabled
NM 100S 0:41.09 megasphere308 2021-09-02 s201s041.zip
UV -fast 1:26.63 Kyle McAwesome 2011-12-28 s201f126.zip
UV -respawn 1:14.63 Kyle McAwesome 2011-12-28 s201r114.zip
UV Tyson 1:26.80 Maribo 2022-08-04 s201t126.zip
UV pacifist 0:23.89 ChaingunChaCha 2024-04-02 s201p2389.zip
NoMo 0:16.89 Aleksey Kamenev (4shockblast) 2021-02-18 s201o016.zip
Stroller 0:44.34 ChaingunChaCha 2024-04-05 s201str4434.zip

The data was last verified in its entirety on April 15, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 175)
  2. facing west. (thing 176)
  3. facing north. (thing 177)
  4. facing east. (thing 178)

Statistics[edit]

Map data[edit]

Things 190
Vertices 1484*
Linedefs 1511
Sidedefs 2338
Sectors 286
* The vertex count without the effect of node building is 1216.

Things[edit]

This level contains the following numbers of things per skill level:

Trivia[edit]

External links[edit]