MAP01: Castle Entryway (Scythe 2)
From DoomWiki.org
Scythe 2 maps |
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Gothic episode
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Egypt episode |
Industry episode |
Waste episode |
Earth jungle episode |
Gothic hell episode |
Secret maps |
MAP01: Castle Entryway is the first map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Temple of Love" by The Sisters of Mercy. It is the first map of the first episode, the gothic episode.
Contents
Walkthrough[edit]
Essentials[edit]
At the start, follow the hallway to the end and flip the right switch to open the door to your right. From the top of the stairs, make a running jump to the platform with the flowing lava to find the yellow key hidden in a corner. Drop down and move past the bridge above you to find the yellow and blue doors. Enter the yellow door and make your way through the hallway until you find yourself in a large room with a switch up some stairs. Flip it and turn around to find the bars protecting the passageway to your right have raised. Go through it and turn left at the end to pick up the blue key. Drop down again, move towards the yellow and blue doors area then open the blue door and enter the portal to exit.
Secrets[edit]
- Open the wall to the right of your starting point (south) that does not have a ridge to open a secret room with a zombieman guarding six armor bonuses and a chainsaw. (sector 61)
- In the same hall as Secret #1, go to the end of it (southeast of the starting point) and shoot the lit satyr switch to open the passage. Follow that passage to get the shotgun at the end of it. (sector 62)
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | 0:22.46 | Boris Klimeš (dew) | 2009-08-14 | s201-022.zip | |
NM speed | 0:24.51 | Andromeda | 2020-10-18 | s201n024.zip | |
UV max | 1:08.26 | mhrz | 2021-02-04 | s201-108.zip | Recorded with pain palette disabled |
NM 100S | 0:41.09 | megasphere308 | 2021-09-02 | s201s041.zip | |
UV -fast | 1:26.63 | Kyle McAwesome | 2011-12-28 | s201f126.zip | |
UV -respawn | 1:14.63 | Kyle McAwesome | 2011-12-28 | s201r114.zip | |
UV Tyson | 1:26.80 | Maribo | 2022-08-04 | s201t126.zip | |
UV pacifist | 0:25.09 | kvothesixstring | 2022-01-08 | s201p025.zip | |
NoMo | 0:16.89 | Aleksey Kamenev (4shockblast) | 2021-02-18 | s201o016.zip | |
Stroller | 0:52.54 | ChaingunChaCha | 2024-02-29 | s201str052_54.zip |
The data was last verified in its entirety on March 8, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 175)
- facing west. (thing 176)
- facing north. (thing 177)
- facing east. (thing 178)
Statistics[edit]
Map data[edit]
Things | 190 |
Vertices | 1484* |
Linedefs | 1511 |
Sidedefs | 2338 |
Sectors | 286 |
Things[edit]
This level contains the following numbers of things per skill level:
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