MAP01: Chasing Suns (Sunlust)


Sunlust maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Chasing Suns is the first map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga), and uses the music track "Journal" from the game Flashback.


Map of Chasing Suns
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


This map has one key.

Go forward and take a shotgun in the dark room. Right there, press the switch to lower the wall. In the next area, turn left and walk the stairs up to a wall which will open. Kill the imps in the room. Here, you need to open another switch to proceed, however the traps containing enemies will open. Knock them off first. Explore the rooms they were in to get various items, including berserk. Now, press the mentioned switch. Three guards will be here and two imps or chaingunners in the dark area. Turn right and go straight to another room which is similar to the previous one. Knock off the enemies. Enter a small wooden closet here which contains a skull switch. Press the switch to unlock the yellow key room. Go back and you will notice this room. Take the yellow key and drop to the outside area.

In the courtyard you dropped to, walk upstairs to the yellow door ahead. Behind, collect shells and press the switch, and you will be lowered to the ground instantly. Ahead is a room with orange lamps that you need. Kill the enemies within this room first. Head there and press the glowing skull switch.

Now, you have unlocked the exit. Return to the courtyard in which large doors are opened. Kill the enemies and follow the dark path to the south and you will complete this level.

Other points of interest[edit]



  1. In the first courtyard where soulsphere can be seen, near three columns that stand on the slime, open the wall to the right. Take the rocket launcher and two rockets. (sector 262)
  2. Taking the soulsphere in the first courtyard is marked as secret but you cannot reach it right from here. From the first courtyard, head to the second one to the south. Climb the stairs up and turn left to the corridor. Turn right to the balcony-like compartment. To the north there is the second balcony which conceals the teleporter to the secret but first you have to press the button here to temporarily open the teleporter. Turn right and press the skull button. Quickly run to the northern balcony via the steps in the corridor. Enter the teleporter and you will be brought right on the soulsphere. (sector 34)


  • Unreachable secret: When you start the level, if you slightly turn right, you will see a BFG9000 in the far southwest. There is no way to get it without cheating, however.


Demo files[edit]

Areas / screenshots[edit]


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Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:26 MD922 2015-08-11
NM speed 00:49 0xf00ba12 2017-05-03
UV max 01:41 j4rio 2017-06-06
NM100S 00:52 0xf00ba12 2017-05-11
UV -fast 03:52 Andrea Rovenski (Cyberdemon531) 2015-08-11
UV -respawn 01:51 Andrea Rovenski (Cyberdemon531) 2015-08-11
UV Tyson 05:29 Andrea Rovenski (Cyberdemon531) 2015-08-11
UV pacifist 00:29 KillerDog745 2016-11-17

Last updated on 14 January, 2018.

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 301
Vertices 5850*
Linedefs 5476
Sidedefs 9699
Sectors 632
* The vertex count without the effect of node building is 4466.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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