This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: Computer Central is the first map of A Taste for Blood. It was designed by Mattias Johansson (waverider).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the east door at the start to get a backpack. (sector 236)
- In the west room, use the second computer from the right and you will open the middle wall to the north, which has a box of ammo, a box of shotgun shells, boxes of rockets, partial invisibility, and a medikit. (sector 105)
- In the central hall, go to the part with seven teleporters. All of them do not work except for the one without UAC logos on it. Enter that one and shoot the switch through the north window to open the door there. Go there to get boxes of ammo, boxes of shotgun shells, a medikit, and a megaarmor. (sector 245)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 11, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 5)
- facing west. (thing 127)
- facing south-west. (thing 128)
- facing east. (thing 129)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2876.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
6 |
6 |
2
|
Shotgun guy |
7 |
9 |
7
|
Heavy weapon dude |
4 |
4 |
10
|
Imp |
12 |
18 |
24
|
Lost soul |
10 |
9 |
5
|
Demon |
5 |
7 |
11
|
Spectre |
0 |
0 |
2
|
Revenant |
0 |
1 |
1
|
Cacodemon |
6 |
9 |
12
|
Pain elemental |
1 |
1 |
2
|
Hell knight |
2 |
4 |
8
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
1
|
Chaingun |
3
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
14
|
Box of bullets |
4
|
4 shotgun shells |
22
|
Box of shotgun shells |
6 |
6 |
5
|
Rocket |
15
|
Box of rockets |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2 |
2 |
8
|
Medikit |
11 |
11 |
5
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
8
|
Health bonus |
17
|
Backpack |
4
|
Berserk |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
3
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
6 |
6 |
2
|
Shotgun guy |
7 |
9 |
7
|
Heavy weapon dude |
4 |
4 |
10
|
Imp |
12 |
18 |
24
|
Lost soul |
10 |
9 |
5
|
Demon |
5 |
7 |
11
|
Spectre |
0 |
0 |
2
|
Revenant |
0 |
1 |
1
|
Cacodemon |
6 |
9 |
12
|
Pain elemental |
1 |
1 |
2
|
Hell knight |
2 |
2 |
6
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
5
|
Super shotgun |
5
|
Chaingun |
4
|
Rocket launcher |
4
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
14
|
Box of bullets |
15
|
4 shotgun shells |
14
|
Box of shotgun shells |
17 |
17 |
16
|
Box of rockets |
12
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2 |
2 |
8
|
Medikit |
11 |
11 |
5
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
8
|
Health bonus |
17
|
Backpack |
4
|
Berserk |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Teleport landing |
3
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]