MAP01: Conga (Plutonia 7)

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Plutonia 7 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Conga is the first map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track "". The par time is 4:00.

Walkthrough[edit]

Map of Conga
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the long bridge at the northeast end of the map, take either of the lifts at the southeast end, then open a wall to the east (close to the northeast corner) to find health bonuses and a medikit. You can also access this secret from the blue key room by opening the south wall. (sector 375)
  2. In the storage area at the east end, find the stack of crates you can use as a lift, then go until you are at the southeast corner. Lower the stack of crates there to get a megaarmor. (sector 468)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:25.69 Tezur0 2021-06-15 p701-225.zip
NM speed
UV max 14:33.03 EnragedEggplant 2022-12-17 p701m1433.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 27, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 240)
  2. facing north. (thing 241)
  3. facing east. (thing 242)
  4. facing south. (thing 243)
  5. facing west. (thing 244)
  6. facing south. (thing 245)
  7. facing east. (thing 246)
  8. facing south. (thing 247)
  9. facing east. (thing 248)
  10. facing north-west. (thing 249)

Statistics[edit]

Map data[edit]

Things 278
Vertices 2481*
Linedefs 2877
Sidedefs 3698
Sectors 474
* The vertex count without the effect of node building is 2373.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]