MAP01: Dark City (VooDoo Guns)

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VooDoo Guns maps

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Dark City is the first map of VooDoo Guns. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 12:00.

Walkthrough[edit]

Map of Dark City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Inside the easternmost building of the city, enter the southeast room and find a switch on the right side of the couch. Flip it, leave the room, and head north to the door in the hall. Open it and use the skull switch here, which reveals a room to the north with a stimpack, shotgun shells, and a soul sphere. Press a switch to reveal rockets, a Hell knight, and a switch, which lowers the soul sphere and also reveals a compartment to the west with shotgun guys, a box of ammo, and a switch to raise steps back. (sector 2613)
  2. In the southeast building, enter the southwest room and use the switch on the left side of the chair, then the one behind the bookshelf. Quickly leave and enter the southeast room, pressing the switch to the east, then return to the hall and head south from the middle, falling down a hole to rockets and a megasphere. Head south again and take the teleporter to get more rockets, shotgun shells, a megaarmor, an invulnerability, and energy cells. (sector 3013)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:58.31 j4rio 2011-11-27 vo01-1258.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 25, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 1032)
  2. facing south. (thing 1033)
  3. facing south. (thing 1036)
  4. facing south. (thing 1037)
  5. facing south. (thing 1040)
  6. facing north. (thing 1042)
  7. facing north. (thing 1043)
  8. facing west. (thing 1047)
  9. facing south. (thing 1048)

Statistics[edit]

Map data[edit]

Things 1065
Vertices 35035*
Linedefs 32041
Sidedefs 55500
Sectors 3400
* The vertex count without the effect of node building is 26414.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]