MAP01: Dead of Night (Doomworld Mega Project 2016)

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DMP 2016 maps 01-10

(01 - 10)
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21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Dead of Night is the first map of Doomworld Mega Project 2016. It was designed by Vladimir Bespalov (Demonologist) and uses the music track "Waltz of the Demons," originally composed by Robert Prince for Doom.

Walkthrough[edit]

Map of Dead of Night
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 9)
  2. (sector 51)
  3. (sector 89)
  4. (sector 179)
  5. (sector 201)
  6. (sector 211)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 488
Vertices 1478*
Linedefs 1602
Sidedefs 2440
Sectors 317
* The vertex count without the effect of node building is 1311.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]