MAP01: Demotion (Deadliest Dem(o(li)ti)on)
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| Deadliest Dem(o(li)ti)on maps 01-11 |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Demotion is the first map of Deadliest Dem(o(li)ti)on. It was designed by Scypek2 and uses the music track "Guerrilla Tech" by Gus Knezevich (Alfonzo).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Upon reaching the big courtyard in the middle, head south of the entrance and find a wall to the west with blood under it. Open it and take the teleporter to get an invulnerability. (sector 88)
- In the central courtyard, go to the west and the large wall will lower. Go to it and use the metal wall at the north end of the lowering wall. This lowers another wall east of you, which leads to a hunting rifle and shotgun shells. (sector 155)
- In the wooden area near the north end, take the path to the north, which lowers an alcove to the south with a revenant (chaingunner on Hey, Not Too Rough or lower). Go to the southwest switch in the area, press it, then run to the northeast to get onto a lift. Ride up and press the switch here, go back to the southwest switch to ride another lift up. At the top, jump to the switch block, then to the alcove you opened. Head all the way south to get a megaarmor. (sector 266)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 5:46.69 | Maya | 2023-09-02 | demolit01m546.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:59.80 | Asure | 2025-10-15 | demolit01o059.zip |
The data was last verified in its entirety on October 31, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 479)
- facing south. (thing 482)
- facing east. (thing 483)
- facing south. (thing 484)
Statistics[edit]
Map data[edit]
| Things | 490 |
| Vertices | 1525* |
| Linedefs | 1606 |
| Sidedefs | 2438 |
| Sectors | 334 |
* The vertex count without the effect of node building is 1274.
Things[edit]
This level contains the following numbers of things per skill level:
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