MAP01: Desecrated Paths (NDCP)


NDCP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Desecrated Paths is the first map of the Newdoom Community Project. It was designed by Darren Finch (Doom Dude).


Map of Desecrated Paths
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


From the start, head through the courtyard and get the shotgun in the middle. Go east and you will end up in a similar courtyard. Take either the east or south door and find the switch and press it. When you leave, look out for imps and shotgun guys, and then take the path north. Cross the bridge, and if you want a chainsaw, go right. Otherwise go left. Follow this hall, and when you can go left, then do so and press the two switches to open the doors into the next courtyard. The switch at the end opens the southern end, into an even bigger yard with stairs. Go all the way south, then west until you find the exit switch.


  1. (sector 227)
  2. (sector 294)
  3. (sector 296)
  4. (sector 354)
  5. (sector 627)


Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 03:28 Vladimir Monakhov (skepticist) 2010-03-29 1
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on April 3, 2013.

1. ^ is a collection of UV max runs for NDCP.

Miscellaneous demos[edit]


Map data[edit]

Things 435
Vertices 4822*
Linedefs 4822
Sidedefs 8215
Sectors 708
* The vertex count without the effect of node building is 4164.


This level contains the following numbers of things per skill level:

Inspiration and development[edit]

External links[edit]