MAP01: Desert Prison (Fragport)


Fragport maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Desert Prison is the first map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).


Map of Desert Prison, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the storage building, get to the east side of the largest crate and press on the gray side to get a green armor. (sector 277)
  2. Get on the stand where the red key is, then run northwest to the open alcove with partial invisibility. (sector 278)
  3. Enter the barracks from the right side and look at the south set of beds. Use the nightstand skull that has red eyes to open a wall to the west with a medikit. (sector 281)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Map data[edit]

Things 199
Vertices 1843*
Linedefs 1555
Sidedefs 2528
Sectors 282
* The vertex count without the effect of node building is 1313.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]