MAP01: Desert Prison (Fragport)
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Fragport maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Desert Prison is the first map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the storage building, get to the east side of the largest crate and press on the gray side to get a green armor. (sector 277)
- Get on the stand where the red key is, then run northwest to the open alcove with partial invisibility. (sector 278)
- Enter the barracks from the right side and look at the south set of beds. Use the nightstand skull that has red eyes to open a wall to the west with a medikit. (sector 281)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
Things | 199 |
Vertices | 1843* |
Linedefs | 1555 |
Sidedefs | 2528 |
Sectors | 282 |
Things[edit]
This level contains the following numbers of things per skill level:
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