MAP01: Doom Unboxing Vid (Crate Expectations)

From DoomWiki.org

Crate Expectations maps
Ep.1: Cosmic Chaos
Ep.2: Blue Skies and Dead Doomguys

12 13 14 15 16 17 18 19 20

Ep.3: Time for Red

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

Bonus maps

33 34 35

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Doom Unboxing Vid is the first map of Crate Expectations. It was designed by Clippy Clippington and uses the music track "Illusion" by Tristan Clark.

Walkthrough[edit]

Map of Doom Unboxing Vid
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main room, use the southeast vent and shoot the switch. Return to the starting teleporter and drop down to find a room with a box of shotgun shells, health bonuses, and armor bonuses. (sector 11)
  2. In Secret #1, enter the teleporter from the east side to teleport to backpacks. (sector 135)
  3. Use the switch in the main room to lower the three pillars, then get to the middle one. When it rises, jump east over the switch to teleport to the west side with a rocket launcher and rockets. (sector 63)
  4. In Secret #3, go to the northernmost eye switch and use it. Go to the south set of eye switches and use the middle one to lower the platform. Head north to get a soul sphere. (sector 127)
  5. After unlocking Secret #4, go back to the switch, press it, and run back into Secret #4. To the right is a megaarmor. (sector 137)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:58.66 Tchobac 2024-06-30 ce01-058.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 19, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 135)
  2. facing east. (thing 136)
  3. facing north. (thing 137)
  4. facing north. (thing 139)
  5. facing west. (thing 140)
  6. facing west. (thing 141)

Statistics[edit]

Map data[edit]

Things 195
Vertices 1244*
Linedefs 1131
Sidedefs 1929
Sectors 143
* The vertex count without the effect of node building is 1023.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]