MAP01: Drunken Sailerz Early in the Morning (Pirate Doom II)

From DoomWiki.org

Pirate Doom II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Drunken Sailerz Early in the Morning is the first map of Pirate Doom II. It was designed by Darch, who also composed its untitled music track.

Walkthrough[edit]

Map of Drunken Sailerz Early in the Morning
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, turn slightly to the right and enter the water east of the dock to find some booty. (sector 386)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 14, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 31)
  2. facing north-west. (thing 32)
  3. facing east. (thing 33)
  4. facing north. (thing 34)
  5. facing north. (thing 124)

Statistics[edit]

Map data[edit]

Things 146
Vertices 4121*
Linedefs 3734
Sidedefs 7234
Sectors 448

* The vertex count without the effect of node building is 3294.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]