MAP01: Entering (Hellfire 2)
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| Hellfire 2 maps |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Entering is the first map of Hellfire 2. It was designed by Shadowman and uses the music track CARMID3.MID from Carmageddon, composed by Lee Groves.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the toilet in the house and press on the wall above it to get five health bonuses. (sector 160)
- When you warp to the second house, enter the toilet and press on the wall above it to get a stimpack. (sector 533)
- In the easternmost room of the second house, use the picture on the northeast wall to lower a bookshelf with a green armor. (sector 694)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
| Things | 270 |
| Vertices | 5382* |
| Linedefs | 4845 |
| Sidedefs | 7328 |
| Sectors | 802 |
* The vertex count without the effect of node building is 4081.
Things[edit]
This level contains the following numbers of things per skill level:
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