MAP01: Entryway (Number One Kill The Next Generation)
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| #1 Kill Next Gen maps 01-11 |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Entryway is the first map of Number One Kill The Next Generation. It was designed by Angelo Jefferson and uses the music track "Deep into the Code" by Robert Prince, from Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key area, go into the small side room on the right and press the switch. Return to the central room and open the northwest door. A passage to the left of the teleporter is now open. Press on the back wall to find health bonuses, armor bonuses, and a box of ammo. (sector 76)
- Enter the courtyard behind Secret #1 to find a soul sphere and a megaarmor. (sector 54)
- See Secret #2. This is the sector with the soul sphere. (sector 57)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:37.40 | RamboBones | 2005-05-26 | 1killtng-rb.zip | |
| NM speed | |||||
| UV max | 7:32.40 | Aleksey Kamenev (4shockblast) | 2014-01-06 | 1k01-732.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:20.54 | paymentplan | 2024-11-11 | 1k01o020.zip |
The data was last verified in its entirety on November 28, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 159)
- facing south-east. (thing 163)
- facing north-west. (thing 164)
- facing north-west. (thing 165)
Statistics[edit]
Map data[edit]
| Things | 388 |
| Vertices | 1398* |
| Linedefs | 1432 |
| Sidedefs | 2014 |
| Sectors | 278 |
* The vertex count without the effect of node building is 1140.
Things[edit]
This level contains the following numbers of things per skill level:
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