MAP01: First Contact (Scimitar)
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Scimitar maps |
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Rear Entry
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Knee Deep in the Sludge |
Into the Blood |
Secret maps |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: First Contact is the first map of Scimitar. It was designed by Richard Hardacre (Cycloid), and the par time defined in the DEHACKED lump is 1:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:11.91 | Aleksey Kamenev (4shockblast) | 2020-03-03 | sm01p011.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 0:54.74 | Laure | 2022-10-26 | sm01m054.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 0:55.31 | Laure | 2022-10-26 | sm01t055.zip | |
UV pacifist | 0:11.91 | Aleksey Kamenev (4shockblast) | 2020-03-03 | sm01p011.zip |
The data was last verified in its entirety on November 6, 2022.
Statistics[edit]
Map data[edit]
Things | 40 |
Vertices | 833* |
Linedefs | 941 |
Sidedefs | 1440 |
Sectors | 129 |
Things[edit]
This level contains the following numbers of things per skill level:
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