MAP01: Flow (100LineN)


100LineN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Flow is the first map of 100LineN. It was designed by Scypek2 and uses the music track "".


Map of Flow
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Monsters and trees wrapping around on the river banks sometimes fails, resulting in it becoming impossible to get 100% kills. This happens when a monster hugging a tree wraps around and immediately blocks the tree from teleporting, which causes the tree to get stuck behind the teleport line where it blocks monsters and more trees.

Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:51.57 GrumpyCat 2016-06-03
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:51.37 Aleksey Kamenev (4shockblast) 2014-07-04

The data was last verified in its entirety on December 27, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 172)
  2. facing east. (thing 173)
  3. facing west. (thing 174)
  4. facing south. (thing 175)


Map data[edit]

Things 189
Vertices 140*
Linedefs 100
Sidedefs 162
Sectors 19
* The vertex count without the effect of node building is 97.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]