MAP01: Fort (Crapi)

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Crapi maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18
20 21 22 23 24 25 26 27 30

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Fort is the first map of Crapi. It was designed by TOGoS.

Walkthrough[edit]

Map of Fort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west side of the fort, dive into the water near the southwest end and follow the passage leading inside for this secret, which has a super shotgun, a medikit, and a box of shotgun shells. (sector 111)
  2. At the southeast end of the main fort, open the door near the water, then open a wall to the southeast to get a green armor, a medikit, and a chainsaw. (sector 121)
  3. In Secret #1, climb the steps all the way to the switch, which opens the wall back to the halls. Entering the hall causes a door to open. Return to the water in Secret #1 and swim east, down, south, east, up, south, and east to enter this secret. Open the door to get medikits, a megaarmor, a rocket launcher, boxes of rockets, and boxes of shotgun shells. (sector 282)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 17, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 12)
  2. facing east. (thing 13)
  3. facing north. (thing 14)
  4. facing north. (thing 15)
  5. facing north. (thing 613)
  6. facing south. (thing 614)
  7. facing north. (thing 615)
  8. facing east. (thing 616)
  9. facing south-west. (thing 626)

Statistics[edit]

Map data[edit]

Things 679
Vertices 3210*
Linedefs 3276
Sidedefs 4887
Sectors 694
* The vertex count without the effect of node building is 2537.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]