MAP01: Genova (The World Of Deth)

From DoomWiki.org

The World of Deth maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Genova is the first map of The World of Deth: From Heaven To Hell. It was designed by Morten Strømsvold (The Big One).

Walkthrough[edit]

Map of Genova
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch at the northwest end and the left and right walls will open. Shoot the metal part of the left wall and head back, where the southeast corner has opened up. Three armor bonuses are inside. (sector 75)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:57.17 Anders Johnsen 2003-01-16 wd01-157.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 25, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 144)
  2. facing north. (thing 145)
  3. facing south. (thing 146)
  4. facing north. (thing 147)

Statistics[edit]

Map data[edit]

Things 156
Vertices 445*
Linedefs 483
Sidedefs 815
Sectors 100
* The vertex count without the effect of node building is 393.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]