MAP01: Hellions on Parade (Doom 2 In City Only)

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Doom 2 In City Only maps
Modern City
Future City

06 07 08 09 10

Egyptian City

11 12 13 14 15

Underground City

16 17 18 19 20

Hell City

21 22 23 24 25

Void City

26 27 28 29 30

Secret maps

31 32 33 34 35 36

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Hellions on Parade is the first map of Doom 2 In City Only. It was designed by Alex Decker (myolden) and uses the music track "Uranium" by Brayden Hart (AD_79).

Walkthrough[edit]

Map of Hellions on Parade
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the rocket launcher trap, find the black square wall to the south and lower it to find a switch. This lowers a lift to the north. Take it up to get a berserk pack. (sector 305)
  2. At the west square, take the north steps up to a bridge, then fall down a ledge to the south. Run and jump southwest through the recessed wall to access a switch. After using it, head south to find shotgun guys and a revenant guarding rockets. (sector 324)
  3. Take the lift to the west of the starting courtyards. At the top, go to the west edge and jump southwest onto a ledge that has a box of rockets. (sector 788)
  4. Take the lift up to the yellow key area, then jump to the west hedges and jump south over the wall to find rockets, energy cells, and a megaarmor. (sector 995)
  5. At the docks at the west side, go behind the south crates and face east. Shoot the button to reveal an energy cell pack to the north. (sector 1057)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 20, 2024.

Statistics[edit]

Map data[edit]

Things 510
Vertices 6008*
Linedefs 5836
Sidedefs 10169
Sectors 1064
* The vertex count without the effect of node building is 5000.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]