MAP01: Home Sick (All Hell is Breaking Loose)

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All Hell is Breaking Loose maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Home Sick is the first map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Monster Thrash" by Mark Klem.

Walkthrough[edit]

Map of Home Sick
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the bookshelf directly to your left when you start to get a super shotgun, a box of ammo, a medikit, and the blue key. (sector 40)
  2. At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a box of shotgun shells, a green armor, and another super shotgun. (sector 104)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip Cross-listed from Pacifist
NM speed 0:18.69 Aleksey Kamenev (4shockblast) 2015-03-08 ah01np018.zip
UV max 1:14.20 rd 2016-06-29 ah01-114.zip
NM 100S 0:29.71 Aleksey Kamenev (4shockblast) 2015-04-04 ah01s029.zip
UV -fast 1:16.63 rd 2016-06-29 ah01f116.zip
UV -respawn
UV Tyson 1:57.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01t157.zip
UV pacifist 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip
NoMo 0:16.97 Aleksey Kamenev (4shockblast) 2014-11-01 ah01o016.zip
Stroller 0:44.77 Ancalagon 2016-06-05 ah01str044.zip

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 128)
  2. facing east. (thing 129)
  3. facing east. (thing 130)
  4. facing east. (thing 131)

Statistics[edit]

Map data[edit]

Things 155
Vertices 743*
Linedefs 718
Sidedefs 1188
Sectors 159
* The vertex count without the effect of node building is 574.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]