MAP01: Horror at Dusk (Legacy of Heroes)

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Legacy of Heroes maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Horror at Dusk is the first map of Legacy of Heroes. It was designed by gaspe and uses the music track "Searching," originally composed by Rich Nagel for Eternal Doom.

Walkthrough[edit]

Map of Horror at Dusk
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the left of the two doors on the west side of the main area and use the panel to the southwest to get a blur artifact. (sector 176)
  2. On the right side of the map are three pipes. Use the middle one to open a nearby corridor containing health and armor bonuses. (sector 277)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:53.71 Veinen 2018-09-01 lh01-153.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.

Statistics[edit]

Map data[edit]

Things 181
Vertices 2495*
Linedefs 2402
Sidedefs 3840
Sectors 287
* The vertex count without the effect of node building is 2034.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]