MAP01: I Died - It Didn't Take (DBP05: Coffin Curse)

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DBP05: Coffin Curse maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: I Died - It Didn't Take is the first map of DBP05: Coffin Curse. It was designed by James Cresswell (Phobus) and uses an unknown music track from MAP01 of Days of Xornox The Fire Fiend.

Walkthrough[edit]

Map of I Died - It Didn't Take
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeast area, after lowering the floor, get to the north side of the central bookshelf and press the button. This lowers a soul sphere to the northwest. (sector 50)
  2. In the central room, open the northeast door. In this hall, open the south door and go over the small step to the west. Quickly leave and take the north door, then enter the teleporter to the west to get a megaarmor. (sector 76)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:31.34 Napsalm 2021-10-21 dbp0501p3134.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast 4:45.80 BiZ 2021-11-06 dbp0501f445.zip
UV -respawn
UV Tyson
UV pacifist 0:31.34 Napsalm 2021-10-21 dbp0501p3134.zip

The data was last verified in its entirety on April 7, 2025.

Statistics[edit]

Map data[edit]

Things 232
Vertices 1745*
Linedefs 1833
Sidedefs 2783
Sectors 244
* The vertex count without the effect of node building is 1456.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]