MAP01: Inception (Bloodstain)

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Bloodstain maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Inception is the first map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses an unused Plutonia 2 music track.

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Walkthrough[edit]

Map of Inception
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the small room with the armor near the start is a hard-to-see switch. Use it to open the bars nearby, and use the lift to retrieve a chainsaw. (sector 232)
  2. Open the door at the start and head right, pressing on the indented wall to open a passage to a backpack. (sector 238)
  3. Flip the switch at the east end of the map and quickly run past the open bars northwest onto the lowered lift. Ride it up to find an armor. (sector 294)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:44 Peter Keleher (rehelekretep) 2016-07-17 bs01-044.zip
NM speed
UV max 01:57 D'Airon James (TendaMonsta) 2016-01-10 bs01-157.zip
NM100S
UV -fast
UV -respawn
UV Tyson 02:36 Andrea Rovenski (Cyberdemon531) 2016-01-27 bs01t236.zip
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 343
Vertices 4201*
Linedefs 3868
Sidedefs 6530
Sectors 528
* The vertex count without the effect of node building is 3175.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]