MAP01: Inception (Plutonia Revisited Community Project 2)


PRCP2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Inception is the first map of Plutonia Revisited Community Project 2. It was designed by Ronald Lubbelinkhof (Dutch Devil) and Josh Sealy (Joshy), and uses the music track "Death Mask," originally composed by Nathan Maxx (Lippeth) for the Plutonia MIDI Pack.


Map of Inception
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the blue key, jump through a window south of the key to find a box of ammo and a backpack. (sector 160)
  2. At the rocket launcher, head west to two stimpacks and shotgun shells. Lower the wall to the north and follow the health bonuses to a teleporter. This takes you to a soul sphere. (sector 274)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 25, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 251)
  2. facing north. (thing 273)
  3. facing south. (thing 274)
  4. facing east. (thing 275)
  5. facing north. (thing 276)
  6. facing west. (thing 277)
  7. facing north. (thing 278)


Map data[edit]

Things 360
Vertices 6172*
Linedefs 5495
Sidedefs 9512
Sectors 719
* The vertex count without the effect of node building is 4662.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]