MAP01: Infestation (Doom 2 Reloaded)

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Doom 2 Reloaded maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Infestation is the first map of Doom 2 Reloaded. It was designed by Andy Stewart.

Walkthrough[edit]

Map of Infestation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the main gate area, drop to the central ground at the southern part of the area. and go into the passage, using the lift to lower it. As you ride it up, hug the south wall to head through a new passage leading to a box of ammo, a box of shotgun shells, a megaarmor, and a soul sphere. (sector 24)
  2. At the starting area, climb up the steps all the way to the top, and on the rightmost ledge, jump to the water. Go towards the armor, then look north and open the wall to get a berserk pack. (sector 97)
  3. Along the waterway, you will find a crate room that can be entered. Enter it, then find the gray crate near the health bonuses and lower it. You will find a backpack. (sector 156)
  4. Head directly north from where the blue key is and jump to the depression containing a medikit and green armor. (sector 260)
  5. In the room with the large water silo, open the door to the western room, then go around the computer terminal in the center and press on the lit terminal, opening a side room with a super shotgun and a teleporter to the silo. (sector 286)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 336
Vertices 1196*
Linedefs 1379
Sidedefs 2082
Sectors 315
* The vertex count without the effect of node building is 1050.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]