This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: Keys Open Doors is the first map of DBK01: Dungeon Synths. It was designed by Big Ol' Billy and uses the music tracks "Flower Garden" and "Underground Water Tunnel," originally composed by Tomohito Nishiura for Dark Chronicle and rearranged for the OB-Xd virtual synthesiser by Big Ol' Billy based on a MIDI rendition by Zagro.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north at the start and use the terminal to find a green armor. (thing 10)
- At the south end, trigger the trap and head to the northeast alcove. Go through the flowing green wall in that alcove to teleport to health bonuses, armor bonuses, and a rocket launcher. (sector 1437)
- In the southwest area, on the bridges at the east side, jump to the sloped section to the south and head south to lower the wall, allowing you to get a megaarmor. (thing 340)
- On the bridges in the southwest area, on the west side, shoot a column on the inner corner of the room to the northeast to open the central area of the bridges, which has a soul sphere. (sector 645)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 22, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
19 |
19 |
19 |
24 |
24 |
26 |
26 |
26
|
Shotgun guy |
13 |
13 |
15 |
15 |
15 |
15 |
15 |
15
|
Heavy weapon dude |
2 |
2 |
2 |
5 |
5 |
7 |
7 |
7
|
Imp |
21 |
21 |
24 |
24 |
24 |
26 |
26 |
26
|
Demon |
11
|
Revenant |
0 |
0 |
0 |
2 |
2 |
2 |
2 |
2
|
Cacodemon |
2
|
Hell knight |
2
|
Cultist |
9 |
9 |
12 |
14 |
14 |
14 |
14 |
14
|
Scrag |
5
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Chainsaw |
1
|
Shotgun |
2 |
2 |
2 |
1 |
1 |
2 |
2 |
2
|
Super shotgun |
2 |
2 |
1 |
1 |
1 |
2 |
2 |
2
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
20
|
Box of bullets |
4
|
4 shotgun shells |
29 |
29 |
27 |
26 |
26 |
29 |
29 |
29
|
Box of shotgun shells |
1 |
1 |
1 |
0 |
0 |
1 |
1 |
1
|
Rocket |
12
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
21
|
Medikit |
8 |
8 |
8 |
7 |
7 |
8 |
8 |
8
|
Armor |
3
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
53
|
Health bonus |
68 |
68 |
68 |
69 |
69 |
69 |
69 |
69
|
Supercharge |
2 |
2 |
2 |
1 |
1 |
2 |
2 |
2
|
Berserk |
1
|
Partial invisibility |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
28
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]