MAP01: LD50 Processing (Necromantic Thirst)
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| Necromantic Thirst maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: LD50 Processing is the first map of Necromantic Thirst. It was designed by Franck Livolant (franckFRAG) and uses an untitled music track from Zone 300 MAP05 by Paul Corfiatis (pcorf).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the nukage south of the red key, go to the southeast cage and use the blue light on the west wall. Quickly run west and northwest to an open room containing a berserk pack. (sector 316)
- Leave the nukage mentioned above to the east, climbing the steps. Climb another set but open a wall to the north when you are in the middle to find a blur artifact. (sector 511)
- At the cargo bay south of the starting helipad, jump to the east rocks. In this area, go south and use the black rock wall to lower it. Follow this passage to get a berserk pack. (sector 1373)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:05.86 | Kyle McAwesome | 2025-11-13 | nt01p586.zip | Cross-listed from Pacifist |
| NM speed | 0:06.60 | Womp the Cat | 2025-11-20 | nt01nm-0660.zip | |
| UV max | 1:51.86 | Andrea Rovenski | 2025-11-30 | nt01-151.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:05.86 | Kyle McAwesome | 2025-11-13 | nt01p586.zip | |
| NoMo | 0:05.83 | Kyle McAwesome | 2025-11-13 | nt01o583.zip | |
| Stroller | 0:23.69 | caltus | 2025-11-22 | nt01str236.zip |
The data was last verified in its entirety on December 12, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 333)
- facing west. (thing 334)
- facing south-west. (thing 335)
- facing north. (thing 336)
Statistics[edit]
Map data[edit]
| Things | 367 |
| Vertices | 8413* |
| Linedefs | 7915 |
| Sidedefs | 13981 |
| Sectors | 1443 |
* The vertex count without the effect of node building is 6477.
Things[edit]
This level contains the following numbers of things per skill level:
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