MAP01: Landing Base (NeoDoom)

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NeoDoom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Landing Base is the first map of NeoDoom. It was designed by Daniel Lemos and uses the music track "". The par time defined in MAPINFO is 30 seconds.

Walkthrough[edit]

Map of Landing Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After using the monitor in the southwest room in the southeast part of the map, return to the starting point to find an open wall at the west side. Follow the passage outside to get rockets and a rocket launcher. (sector 4)
  2. In the southeast room, open the center column from the south side to get a knife. (sector 96)
  3. In the southeast room, head to the south wall near a terminal and open the wall to the left of the terminal. Follow the passage to get an aluminum armor. (sector 98)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 03:20 Javier Rodriguez 2011-02-22 nd01-320.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 80)
  2. facing south. (thing 89)
  3. facing west. (thing 113)
  4. facing south-west. (thing 114)
  5. facing east. (thing 115)
  6. facing north-west. (thing 116)
  7. facing north-west. (thing 117)
  8. facing north. (thing 118)

Statistics[edit]

Map data[edit]

Things 214
Vertices 819*
Linedefs 896
Sidedefs 1270
Sectors 186
* The vertex count without the effect of node building is 718.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]