MAP01: Living Quarters (Hellfire)

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Hellfire maps 01-07

(01 - 07)
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Living Quarters is the first map of Hellfire. It was designed by Shadowman and uses the music track "".

Walkthrough[edit]

Map of Living Quarters
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the picture on the wall in the starting room to open the northwest closet with a green armor. (sector 13)
  2. Leave the bedroom and the living room at the start. In the first hallway, go to the west side and open the south door to the toilet. Shoot the picture above the toilet to get a stimpack. (sector 10)
  3. Leave the bedroom and the living room at the start. In the first hallway, go to the west side and open the north door to enter the study. Use the desk at the southwest corner to open the northeast closet, containing ammo clips. (sector 253)
  4. Leave the bedroom and the living room at the start. In the first hallway, go to the west side and open the west door, then the door going outside. Use the crate to the south, then enter the next room and the next hall. Open the nearest door in this hall and press on the wall above the toilet to collect ammo clips. (sector 122)
  5. Open the yellow door and enter the room to the north. In here, press on the crate from the north side to find an imp (on Ultra-Violence or higher) and rockets. (sector 93)
  6. In the area where the exit elevator switch is, enter the broken and damaged elevator and press on the east wall to find a hidden teleporter. Use it to teleport to a rocket launcher. (sector 275)
  7. Open the yellow door and enter the room to the east. Get the items on the other side, then head for the southernmost hallway. The storage room at the west side is open, where you can get health bonuses and a medikit. (sector 283)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 162
Vertices 2114*
Linedefs 2036
Sidedefs 3191
Sectors 317
* The vertex count without the effect of node building is 1686.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]