MAP01: MAP01+E1M1 - Enter The Hangar (Amalgoom)

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Amalgoom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 33
Secret maps: 31 32
Bonus maps: 71 72 73 74 76

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: MAP01+E1M1 - Enter The Hangar is the first map of Amalgoom. It was designed by SpaceCat_2001 and Claire, and uses the music track "Running from Doom's Gate" by Dial-up for Murder (A-side) or "Doom Runner" by Claire (B-side).

Walkthrough[edit]

Map of MAP01+E1M1 - Enter The Hangar
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go to the middle of the north room and press the north switch to open the northwest corner which has a green armor and stimpacks. The switch here lets you go into the central courtyard. (sector 140)
  2. At the zigzag bridge, flip the switch at the southeast and ride up to get the shotgun, stimpack, and box of shotgun shells. (sector 156)
  3. Enter the hall leading to the exit door, then return to Secret #2 and take the east path to armor bonuses. (sector 353)
  4. In Secret #3, drop onto a block below near the zigzag bridge, then return to the north room. To the east is a rocket launcher and rockets. (sector 101)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 27, 2026.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 190)
  2. facing east. (thing 191)
  3. facing west. (thing 192)
  4. facing north. (thing 201)
  5. facing north. (thing 202)
  6. facing east. (thing 203)

Statistics[edit]

Map data[edit]

Things 321
Vertices 5488*
Linedefs 5121
Sidedefs 6542
Sectors 498

* The vertex count without the effect of node building is 4714.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]