MAP01: MAP01+E1M1 - Enter The Hangar (Amalgoom)
From DoomWiki.org
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: MAP01+E1M1 - Enter The Hangar is the first map of Amalgoom. It was designed by SpaceCat_2001 and Claire, and uses the music track "Running from Doom's Gate" by Dial-up for Murder (A-side) or "Doom Runner" by Claire (B-side).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the middle of the north room and press the north switch to open the northwest corner which has a green armor and stimpacks. The switch here lets you go into the central courtyard. (sector 140)
- At the zigzag bridge, flip the switch at the southeast and ride up to get the shotgun, stimpack, and box of shotgun shells. (sector 156)
- Enter the hall leading to the exit door, then return to Secret #2 and take the east path to armor bonuses. (sector 353)
- In Secret #3, drop onto a block below near the zigzag bridge, then return to the north room. To the east is a rocket launcher and rockets. (sector 101)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on April 27, 2026.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 190)
- facing east. (thing 191)
- facing west. (thing 192)
- facing north. (thing 201)
- facing north. (thing 202)
- facing east. (thing 203)
Statistics[edit]
Map data[edit]
| Things | 321 |
| Vertices | 5488* |
| Linedefs | 5121 |
| Sidedefs | 6542 |
| Sectors | 498 |
* The vertex count without the effect of node building is 4714.
Things[edit]
This level contains the following numbers of things per skill level:
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
